

#include "nesting_aggregator.h"

namespace Nesting
{
	Nesting_aggregator::Nesting_aggregator(const std::string& tile_filename): Nester(tile_filename), Nesting_graphics(this)
	{

	}
	void Nesting_aggregator::do_draw()
	{
		Nesting_graphics::draw();
	}
	void Nesting_aggregator::get_bbox(real& x_min, real& y_min, real& z_min,
										real& x_max, real& y_max, real& z_max) 
	{
		Nester::get_bbox(x_min, y_min, z_min, x_max, y_max, z_max);
	}
}